VRoom 06 The City

Just thought Id make a corner of a block in a big US city. Maybe a cross-section. not too big, but deal with AI in the cars that are stopping and turning… people hanging about, maybe overhear conversations if you are close.
tempted to make this a 3 minutes before 9:11 game.. It ends as a plane goes over… but thats seems a bit morbid, and do I really wanna be political? Well maybe? lets face it.. that moment is a bit of a BEFORE and AFTER moment for the 21st century.
possible conversations:
so and so is getting married to the wrong guy
I hope I get that job
the girl at the copy shop is cute.. wonder if i could ask her out
I love the city, but its hard to find a decent apartment.
problems?
How to restrict the area..?
I only want to be able to stand on this street corner… Maybe NOT let the user do the walking, they can look around, but we  just walk them, maybe also as part of the car AI.. when it’s safe to cross etc. that way they only get snippets of the conversations…
wonder if I can GET conversations for free somewhere…
rather not have lip-synch… maybe just bone move…

VRoom 05 The dark room

Experimenting with audio.

Screen shot... Lovely huh?
Screen shot… Lovely huh?

VR glasses on, but totally black. A voice is heard in the distance.
“Hello! Over here.. turn this way… come to me…”
When we are facing the voice it changes
” Yes thats right now come over here”
and the voice becomes nearer, as we additionally hear footsteps from below ourselves.

If we veer off, or turn our heads, the footsteps cease and the voice goes
“no, come back, not that way!”
Eventually we get close to the voice and the footsteps stop. The voice says, “Oh.. you know what, there was a light switch back where you came from all the time…”

You turn around, and theres a small light illuminating a switch. A small amount of the room is seen…

We walk over to the switch, just before arrival it fizzes and fails, the voice shouts..
“Oh shit.. well ok.. to your left then… “
and a light comes on, again illuminating a light switch, if we try to look away (at the speaking voice for example, the light fails, and it happens again.)

VRoom 03 The Cage

The experiment: claustrophobia, what feeling can only audio give?

You are in a small and constricted room, almost like a wooden crate. at head height there is a small “slit” window that is on all sides. after a while voices are heard… and faces appear (just the eyes) at the slits. They all talk at the same time. Some people are talking about you.

VRoom 02 The HatchArt

The Experiment: The feeling of falling?

You are in a room, there is a hatch in the floor, the window only shows a few clouds, or fog. There is a button that opens the hatch. If you jump through. you fall… through clouds, past birds, past a plane, past skyscrapers, into a huge hole (maybe volcano?) into caves, through the earth into the magma, fiery centre, up through the same, out onto Chinese scene high into the air and in through a hatch on a small floating “island” repeat.. if you want…

falling.unity - VRoom_02 Falling - PC, Mac & Linux Standalone (Personal) -1

falling.unity - VRoom_02 Falling - PC, Mac & Linux Standalone (Personal)
Just trying something with a farmhouse model I have… The classic little island in the air.-..

NOTES:
Maybe NOT use genuine gravity, use paths, and fakes speeds…(rollercoaster effects?)